Inside Asian Gaming

July 2012 | INSIDE ASIAN GAMING 25 WMS a surprise to us because we see that in new markets.” Armed with a powerful new platform in the CPU-NXT3, the broad portfolio of products WMS brought to the show included a variety of differentiated game- play mechanics, several math models and an array of innovative reel displays. Licensed titles, always one of the company’s strongest suits, were a highlight, led by the new Aladdin & The Magic Quest, a game that takes WMS’s unique Sensory Immersion technology to a new level—Sensory Immersion 2.0, it’s called— incorporating 3D graphics and theater- quality sound in an experience in which players are taken for a magic carpet ride, literally, in a “motion system” chair that swoops and dips and banks through the air in sync with the three unique bonus rounds unfolding on the screen. “We think that that’s going to be exciting,” said WMS Executive Vice President, Global Products and Chief Innovation Officer Larry Pacey. “Something new and novel and different that they don’t have. And sometimes that breaks through to all kinds of consumers.” Also on display was the latest wide- area progressive addition to the popular Wizard of Oz series, “Journey to Oz,” and a new offering, Battleship, based on the board game and movie. “Journey to Oz,” a member of WMS’s Collaborative Gaming series, features a mini- spinning wheel in the base game and a large community video spinning wheel on dual 52-inch overhead screens in the bonus round. Battleship, available on the Bluebird2 and Bluebird xD cabinets, is a five-reel video game available in 20-, 30- and 40-line configurations, packed with bonus rounds awarding free spins, credits WMS’s Larry Pacey, left, and Orrin Edidin, right Battleship is part of WMS’s Collaborative Gaming series “Everything else is just the eye candy that gets them to sit down at the game. But the math is going to keep them there.” – WMS President Orrin J. Edidin

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