Inside Asian Gaming
IAG JUN 2021年6月 亞博匯 68 INDUSTRY PROFILE Ben Blaschke: First of all Paul, for those who don’t know you, can you tell us about your background, where you grew up and your memories from that time? Paul White: I grew up in Arizona, USA. It was a solid suburbanupbringing; football in the fall, baseball in the spring, scorching hot summers by the pool. I studied Mathematics at University and joined the gaming industry as a Mathematician and Game Designer. My career began in the product side; creating concepts, designing game mechanics and building math models for casinos all over the world. Later, I accepted an offer to join a start-up software company in Macau because I was excited to be both in the tech space and in Macau at that very exciting time. BB: What was your first exposure to the gaming industry and how did it come to be your career focus? PW: My first week on the job was at G2E in Las Vegas – such a great on-boarding experience. Immediately, I became a student of the industry. I was captivated by the focus on player entertainment, the creative force, the international aspect, and the different skills that make this such an exciting industry. Soon after, I had the opportunity to work locally with game development teams in Australia, then in Europe. I gained great insights during this period about games, hardware and mathematics from some amazingly capable and knowledgeable professionals. Looking back, this learning period in the product development side is where my commitment to the industry crystallized and it became my career focus.
Made with FlippingBook
RkJQdWJsaXNoZXIy OTIyNjk=