Inside Asian Gaming hosted its very first GAME online industry event, GAME Zero, on Wednesday night in what proved to be a highly successful debut run of IAG’s brand new online innovation and solutions platform.
First announced two weeks ago, GAME – short for Gaming Asia Mega Experience – is IAG’s response to the challenges posed to the Asian gaming industry by the COVID-19 pandemic and recognition of the difficulties faced in bringing the industry together at a time when we need to collaborate and develop innovative ideas more than ever before.
Game Zero, which attracted 91 registrants and a peak viewing audience of 71 people, was a dry run ahead of GAME’s upcoming “hard launch”, with IAG Vice Chairman and CEO Andrew W Scott, and Managing Editor Ben Blaschke, guiding participants through the concept behind GAME and how the COVID-19 pandemic has impacted the content IAG brings to the global gaming community every day.
Details of GAME 1, including our special guest speaker, will be announced imminently.
GAME will provide a variety of interactive and engaging online experiences ranging from keynote speeches and presentations from industry heavyweights to workshops, talks and panel discussions.